Transactions on edutainment VII /
<p>This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interacti...
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Format: | E-Book |
Sprache: | English |
Veröffentlicht: |
Berlin, Heidelberg
Springer Berlin Heidelberg
2012.
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Schriftenreihe: | Lecture Notes in Computer Science
7145 |
Schlagworte: | |
Online Zugang: | Click here to view the full text content |
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Zusammenfassung: | <p>This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.</p><p>The 27 papers of this volume deal with virtual human; graphics rendering and 3D animation; games and 2D animation; and digital media and its applications.</p> |
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Beschreibung: | 1 online resource (XIII, 284 pages) 153 illustration, digital. |
ISBN: | 9783642290503 |
ISSN: | 0302-9743 |