Calculus for computer graphics /

Students studying computer animation and computer games have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. T...

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Bibliographic Details
Main Author: Vince, John (Author)
Corporate Author: SpringerLink (Online service)
Format: eBook
Language:English
Published: London Springer London Imprint: Springer, 2013.
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