An introduction to computer graphics for artists

An Introduction to Computer Graphics for Artists is an application-independent, reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Written by a veteran of the computer graphics industry whose previous career included film animation and various spells as Art D...

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Bibliographic Details
Main Author: Paquette, Andrew (Author)
Corporate Author: SpringerLink (Online service)
Format: eBook
Language:English
Published: London Springer London Imprint: Springer, 2013.
Edition:Second edition 2013.
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Online Access:Click here to view the full text content
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Table of Contents:
  • Preface
  • Acknowledgements
  • List of Figures
  • List of Tables
  • Introduction
  • CG Basics
  • Observation Skills
  • Measurements
  • Modeling 1: Polygons
  • Resolution
  • Optimization
  • Validation
  • Texture Coordinates (UVs)
  • Shaders and Texturing
  • Rendering
  • Animation
  • Modeling 2: NURBS
  • Modeling 3: Advanced
  • Industry Standards
  • Appendix
  • Glossary
  • Index.