Assaf, E. (2016). Rigging for games: A primer for technical artists using Maya and Python. Focal Press.
Stile di citazione ChicagoAssaf, Eyal. Rigging for Games: A Primer for Technical Artists Using Maya and Python. Burlington, MA: Focal Press, 2016.
Citazione MLAAssaf, Eyal. Rigging for Games: A Primer for Technical Artists Using Maya and Python. Focal Press, 2016.
Attenzione: Queste citazioni potrebbero non essere precise al 100%.