Rigging for games : a primer for technical artists using Maya and Python/
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| Main Author: | |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
Burlington, MA :
Focal Press,
2016.
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| Subjects: | |
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| LEADER | 01040cam a2200289 i 4500 | ||
|---|---|---|---|
| 001 | u166346 | ||
| 003 | SIRSI | ||
| 005 | 20210114110742.0 | ||
| 008 | 170309n2016 000 0 eng u | ||
| 020 | |a 9780415743044 | ||
| 020 | |a 0415743044 | ||
| 050 | |a TR897.77 |b .A77 2016 | ||
| 100 | 1 | |a Assaf, Eyal. , |e author |9 96480 | |
| 245 | 0 | 0 | |a Rigging for games : |b a primer for technical artists using Maya and Python/ |c Eyal Assaf. |
| 264 | 1 | |a Burlington, |a MA : |b Focal Press, |c 2016. | |
| 300 | |a xvi, 375p. : |b illustrations (some color) ; |b 24 cm. | ||
| 336 | |a text |b txt |2 rdacontent | ||
| 337 | |a unmediated |b n |2 rdamedia | ||
| 338 | |a volume |b nc |2 rdacarrier | ||
| 596 | |a 1 | ||
| 650 | 0 | |a Maya (Computer file). |9 64204 | |
| 650 | 0 | |a Rigging (Computer animation). |9 78062 | |
| 942 | |c BOOK_OA | ||
| 997 | |a 214270 | ||
| 998 | |a 1 |b Shafrizan Shafferi | ||
| 999 | |c 59367 |d 59367 | ||
| 952 | |0 0 |1 0 |2 LCC |4 0 |6 TR089777 A77 02016 |7 0 |9 102926 |a UTHM_LIB |b UTHM_LIB |c OPENACCS |d 2017-08-01 |g 547.62 |l 0 |o TR897.77 .A77 2016 |p 1000336576 |r 2020-12-05 |t 1 |w 2020-12-05 |y BOOK_OA | ||