3D game engine design a practical approach to real-time computer graphics

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Bibliographic Details
Main Author: Eberly, David H.
Format: Book
Language:English
Published: Amsterdam Elsevier/Morgan Kaufmann 2007
Edition:2nd ed.
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by Eberly, David H.
Published 2007
Book
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by Eberly, David H.
Published 2007
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by Eberly, David H.
Published 2007
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by Eberly, David H.
Published 2007
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by Eberly, David H.
Published 2007
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by Eberly, David H.
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